![]() ![]() ![]() This especially rings true when you try to sleep after playing.When a player traipsing through a horror videogame’s dark corridors explores the world around them, they tend to act a bit more guarded than they would otherwise. Players accept that, when they buy a Silent Hill or a Fatal Frame, there’s no real safe place for them, that they’re willfully entering a haunted house of frights and scares and know roughly what to expect from the experience. When I buy a horror game, I do it for the express purpose of it scaring the hell out of me, for reasons even I sometimes have a hard time understanding. However, not every game gives you that warning up front. There are a number of videogames out there where the creators choose an odd moment-a boss fight, a far-off zone, a collection of off-putting enemies-to creep the player out. ![]() This is often done to provide a contrast to the rest of the game, or maybe to give a peek at hidden layers underneath, but ultimately give the player a quick shock to their system and to let them know that they should not assume they know everything about the game. Here is a list of some videogames that do it well, though it is absolutely not exhaustive.
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